Disclaimer - THIS is a NOTICE not a Sample of OUR work capabilities.
Our current project is moving to locally hosted WIN 2003 server for initial design and testing. We are still looking for the right MiddleWare solution to build our MMORPG Project upon
Davox Products, Foxy Solutions and Lodlaiden Enterprises ...
Will soon be revealing the ALPHA stages of what will be one of the most unique game released since Alternate Reality (1980's)
We expect to show the world what was attempted with the very low tech available in the '80s. The current team is small but has remained so, as we get everything into place to begin prototype
construction and review by prospective publishers.
Team Name: Davox Productions
with Foxy Solutions and Lodlaiden Enterprises
Brief description:
I am rarely brief
This is not a generic MMO build
many things worked on in pieces thru many game projects over 22 years
will eventually mature into this project
Within the projects development is the End Goal to open something new to
people age 12 and up that isn't available nor do I expect available until this
project is seen publicly for the first time.
Target aim:
There will be Maturity controls thru client designs that open a whole new
level of controls to parents and freedom to adults
Interactions of sub World clients and servers will completely
redefine what is now called AI
Compensation:
The monies earned from any work in this project come after Beta Open launch
however the depth of this project will insure revenues in the future
as project releases
Technology:
For this invite:
You should have experience with compilations of C++
We are looking for One individual who will assist in the C++ and Python creations
of Panda 3D modules (sub clients) for server launch by scripting
Modeling team can handle most all needs some modeling experience and
a proper Panda egg exporter would be a plus
Talent needed:
One additional member to work towards prototype and Alpha
and remain on team thru Open Beta launch
Contracts securing payments will be made after proper acceptance
to our Team
Team structure:
Web site and ASP game client design and Net Web presence (Lodlaiden heads this)
Artwork including 3D textures (Ash heads this)
Music and Media player Panda apps (Xeander (me) head this)
Forum administration (Rakella heads this)
Website:
We are closing net web on Apache server
Dev server is behind local net
Contacts:
email to xeander@davox.net request a chat with me and we go from there
Previous Work by Team:
Work summarry general on ME only
I am 52 years old not a noob to anything dealing with a computer
Wrote many programs pre 286 and PC environment
CNE in 1991 and helped open multi user 3.11 to market
details on request
Wrote first ever automated Network chat module not requiring Network details on every send
Co-developed KBS Email for Novell
Rewrote and published a working BBCS for Antic Magazine, with no author source code, and posted
as well at pre-internet CIS forums
Worked with Atari itself on new DOS formats thru Randy in Sunnyvale and eventually my clock hardware device
was remanufactured as a R-Time cartridge for ICD and MIO projects
Operated the first ever multi line BBS in the USA when concurrent I/O was technically impossible
redesigned Antic interrupts providing pop up combat (false but real looking)windows
procedure debuted in Alternate Reality the Dungeon sequel module
also was modified by Japanese student at Berkley to provide real speech synth porting audio thru Antic
Worked on PBEM pre internet including author of non random Stars! utilities
Under initial dev name of Starbase 50/50 the final nerfed project of Spaceward Ho!
eventually released thru Broderbund ( proper play turn submission routines were altered )
Developed independantly first under Atari Basic Xe and later under Novel 3.11 and IBM DOS
Video Store client and inventory management software including first ever seen
printer routines that auto opened cash drawers.
Within Two years there were numerous other clients and systems and almost every video
store clerk was spared writers cramp on friday nights.
Many projects on LAN multiplayer games and MMO's
some more involved work than others
For the D.o. project the team split
the team I selected to stay with
renamed the project Empire of Martial Heroes
on open Beta release due to cat fights between the two projects
During that time I created many pieces of music
this particular piece is my all time favorite
I wrote it completely with a single SIX string long neck Epiphone Guitar with
1972 Les Paul pickups and a few nice other intonation and bridge upgrades
when listening to this please remember I was created with a guitar and only a guitar
http://www.davox.net/Tears.mp3
Additional Info:
You should have experience with compilations of C++
builds my last major build was Garage Games TGE 1.4 merge with RTS 1.3
project took 19 days after 18 months of failures by GG and dev community
and spawned TGE 1.5 after delivering build project to GG and Synapse
TGE 1.5 released 82 days following my build
If you are a GG member with RTS license I can release the forum thread and posts to you.
Feedback:
ANY